Rust
Oxide/uMod & RCON integration
FiveM
QBCore, ESX & Standalone Lua scripts
MTA:SA
Lua-based web SDK and command delivery
Unturned
OpenMod & RocketMod plugin bridges
SA-MP / open.mp
Pawn socket & HTTP API bridge
ARK: Survival Evolved / Ascended
RCON & ArkViewer API integration
Valheim
BepInEx modules & RCON support
DayZ
DayZ Server RCON and admin tools
Empyrion: Galactic Survival
Telnet & Mod API connection protocols
Sons of the Forest / The Forest
Dedicated server command & permissions sync
Development Roadmap
In Active Development: Native CrafterConnect modules and webhook integrations for the listed games are rolling out sequentially. Complete walkthroughs and config templates will be released upon module launch.
1
Phase 1: Core Protocols
Integrating RCON, Telnet, Webhook, and REST API command standards into the platform core.
2
Phase 2: Native Bridge Plugins & Scripts
Developing dedicated game engine plugins (Oxide, RocketMod, Lua, BepInEx, etc.).
3
Phase 3: Closed Beta & Documentation
Community server testing, automated store fulfillment validation, and publishing official documentation.
Closed Beta & Community Feedback
Join our community to test upcoming game integrations early or request bespoke features:Crafter Discord Community
Follow live development updates and participate in closed beta testing.
