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Crafter continues to expand with extensive multi-game server support. In addition to our flagship Minecraft integration, official bridge plugins, RCON modules, and REST API connectors for all listed games are under active development.

Rust

Oxide/uMod & RCON integration

FiveM

QBCore, ESX & Standalone Lua scripts

MTA:SA

Lua-based web SDK and command delivery

Unturned

OpenMod & RocketMod plugin bridges

SA-MP / open.mp

Pawn socket & HTTP API bridge

ARK: Survival Evolved / Ascended

RCON & ArkViewer API integration

Valheim

BepInEx modules & RCON support

DayZ

DayZ Server RCON and admin tools

Empyrion: Galactic Survival

Telnet & Mod API connection protocols

Sons of the Forest / The Forest

Dedicated server command & permissions sync

Development Roadmap

In Active Development: Native CrafterConnect modules and webhook integrations for the listed games are rolling out sequentially. Complete walkthroughs and config templates will be released upon module launch.
1

Phase 1: Core Protocols

Integrating RCON, Telnet, Webhook, and REST API command standards into the platform core.
2

Phase 2: Native Bridge Plugins & Scripts

Developing dedicated game engine plugins (Oxide, RocketMod, Lua, BepInEx, etc.).
3

Phase 3: Closed Beta & Documentation

Community server testing, automated store fulfillment validation, and publishing official documentation.

Closed Beta & Community Feedback

Join our community to test upcoming game integrations early or request bespoke features:

Crafter Discord Community

Follow live development updates and participate in closed beta testing.